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The Games You Want to Play – Part XVIII…

Churchill (Big Three Struggle For Peace)

This is a fun and challenging game for three that has a different take on global-scale, WW2 games. Designed by Mark Herman and published by GMT Games in 2015, the game focuses on the conferences held by the Big 3 Allies: Britain, USA, and Soviet Union. It is now on the verge of its 3rd printing.

Churchill, Roosevelt, and Stalin go head-to-head to decide the fronts that are most important to the war and what level of resources should be dedicated to each. In the end, they must win the war, but there are political considerations. How quickly do you want the Russians to beat the Germans on the Eastern Front? Do I want to be in position to bomb Japan, just yet?

If you fail to win the war in a timely manner or one of the allies is winning by too much, other issues arise. There is some military planning, but victory is highly resource driven. Much of your focus will be on timing your advances, ensuring your “allies” lack the resources they need, and the timely arrival of needed resources for your offensives.

Each turn of the game is based on an historical conference from the war, which can have its own special rules that impact how you can play your turn and can even leave one of the big leaders (and their abilities) sidelined. Each nation’s leader has a support team of advisors with their own abilities, bonuses, and weaknesses. Leaders and advisors can die or have health issues during the conferences.

The board has two main areas. There is a world map with various fronts for the war effort and minor nations that you can influence. Then there is the conference portion, where the players work to move various markers into their areas by playing the advisor and leader cards. You can also play cards to move markers out of another player’s area. Each of these markers grants bonuses to the world power that gains control of them: A-Bomb research, “convincing” another power to support your war effort, gaining the ability to influence minor powers, etc.

Be sure to vote to include this 3-player game in the Game Library on the cruise!

See you onboard,

Gaming By Sea

Publisher: https://www.gmtgames.com/p-719-churchill-3rd-printing.aspx

#boardgamingcruise #churchill #ww2 #boardgaming #historicalgame #cardgame #gamingbysea #gamingbyseacruises #hgngames

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The Games You Want to Play – Part XVI…

Fortress Europa
We went a little old school a couple weeks ago. Bob with CLS Games was gracious enough to come down with a copy of the game to teach us the “Designer Signature Edition” of Fortress Europa, which was designed by John Edwards and first released in 1978. Compass Games has released an updated version of this classic game.

The DSE version adheres closely to the original gameplay and rules, but does incorporate all errata and some minor rule adjustments discovered to be needed after 40 years of gameplay. Also, it provides updated charts, gameplay aids, and more optional rules. What you will really notice, though, are the enlarged map and counters, which aid gameplay.

This game covers World War Two on the Western Front from D-Day to March 1945. One of the game’s big twists is that it allows the Allies to choose where they want to land (including Southern France). However, each landing space has a maximum number of units that can be landed in the initial assault. Additionally, it allows the Germans to organize their defenses (within certain zones) as they like.

After the learning session, we did not have a lot of time for gameplay, but it was an exciting first couple turns. The Allies went with the traditional landing in Normandy. The Germans had aggressively deployed forward into the landing zones. However, clever air mission planning (another interesting mechanic of the game) allowed the Allies to drop some critical bridges and isolate some German panzer divisions on the beach side of the river and be destroyed. The Allies were able to quickly expand their beachhead and get a solid foothold before the remaining German units in the area could react.

We will definitely be back for this game designed for 2 players (though 2 teams have enough to do to play).

Be sure to vote for this game for the cruise if you want it included in the Game Library!

See you onboard soon,

Gaming By Sea
www.gamingbysea.com

Publisher: https://www.compassgames.com/…/fortress-europa-designer-sig…

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